

This composite required the combination of keyer and roto nodes in order to get clean edges for the buildings alpha. I further utilized roto nodes to turn different colored lights on in multiple rooms. Below you will find the original images, a breakdown, and my node graph.
Original Images


Breakdown


Final edit was made on 04/23/2022.
One of the critiques I got on my final submission was about the amount of stars in the sky. Especially near the bottom. I took the background into Photoshop and painted over the sky and then made a gradient mask so the paint faded as it got higher in the sky. I also took out 2 of the lit up rooms. For all of the rooms except those 2, I just used a color correct with a mask. For those, I put actual photos of rooms in them and I really don't like them anymore. It seemed a little random and stood out too much.



Node Graph


